Patch 1.21.3Adjustments
- Zao's shading complete.
- Improved shading on Aqua Tunnel's boss, Fortune Night's bats, the Rollers in Fortune Night and the Biker Ninjas in Trap Hideout.
- Earth Buster damage: 8 -> 10
- Earth Bomb damage: 2 -> 5
- Earth Bomb hit frequency: 5 frames -> 10 frames
- Earth Flyer shockwave damage: 5 -> 8
- Water Bomb impact damage: 3 -> 8
- Torque's dash no longer depletes his energy meter, and his hover lasts longer.
- Torque regains his hover if his energy meter fills up completely while still falling.
- The player now regenerates life during the Battle Glacier schmup on Easy and Casual.
Fixes
[*]Patched up all the holes in the ceiling in Trap Hideout.
[*]Jade Creek locked for Torque again. (His midboss isn't yet implemented.)
[*]Torque could hit and destroy Fortune Night's midboss before the fight began, causing the door to the next area to never open.
[*]Torque's HUD lingered in the cutscene after Battle Glacier's boss
[*]Torque's drowning animation works properly now
[*]Torque weapons that are affected by gravity weren't colliding with jump-through platforms
[*]Some of Torque's weapons wouldn't pass through the colored blocks in Battle Glacier regardless of their activation state
[*]In Fortune Night, rolling arches in the first section would sometimes make it impossible for Milla or Torque to land on the ground when touched during their hover moves
[*]Dragon Valley's score tally now properly activates if you somehow skip the end boss
[*]Various other minor fixes