FrightShow Fighter

FrightShow Fighter Early Spring 2017 Update!

Version
Early Spring 2017 Update!
Version Date
March 19, 2017
Links

Patch Notes

Early Spring 2017 Update!



It's been some time since we put an update out, but we've been rolling this one around for a while. We've streamlined the controls, added slide attacks, and did a bunch of other smaller things. Overall it should be a smoother experience now!

Here's a rough list of what's changed:

Revamped the controls!
  • Converted the "pose" button into a block button.
  • Adjusted posed attacks to work naturally from directional buttons.
  • Added "hard" attacks, so the A/B/X/Y buttons are all for attacks, moving powerups to R-shoulder.
  • Slightly nicer controls menu.
  • Corresponding change in special combos, particularly ones that required "holding" direction, since a ton of people had problems with them.

Slide attack!
  • While running, press down to slide tackle.
  • That's pretty much how that works! Knock 'em down!

Misc. fixes!
  • Added gameplay options for rounds, powerups, match time.
  • Throwing near edge of screen throws towards middle of level instead.
  • Fixed some mouse menu bugs.
  • Training mode now has infinite time, and fixed problems with returning from training.
  • Added chance for recovery from knockdowns/throws if you time attack button right.
  • Increased stun times.
  • Some level aesthetics enhanced.