Frostpoint VR: Proving Grounds

Frostpoint VR: Proving Grounds 1.255815

Version
1.255815
Version Date
Dec. 16, 2020
Links

Patch Notes

Frostpoint VR: Proving Grounds – Update 1.255815

Gameplay
• Shields have been updated to have reduced health and an increased recharge time.
• Change implemented for Bots shooting down-but-not-out (DBNO) players, if it's tactically advantageous.
• Various collision issues in all the maps have been addressed.
• Team scrap will now properly be awarded on objective captures.
• Resolved a control zone issue that could occur when a player died or left while within the zone.
• Fixed an issue concerning collision on dead players
• Weapons should no longer continue to fire after they are dropped.
• Adjusted the spawn times for AI to prevent them from spawning in too quickly.
• Room scale adjustments made to prevent players from spinning in place while they are in the DBNO state.
• Bots should now prioritize players vs other enemy targets.
• Resolved an issue where Bots were reloading too often.

Front End / UI
• Fixes for various user interface elements have been addressed.
• Fixes implemented for the leaderboard screen display.
• Vive and Index controllers now show in the tutorial.

Visuals
• Added nighttime variants to Valley (TDM) and Village (Conquest) maps.
• Fixed an issue where some items in the lobby wouldn’t highlight properly.
• Lighting has been improved for all levels, including the lobby & shooting range.
• Turrets now properly display which team owns them.
• AI and player death visual bugs have been addressed.
• Reduced popping of objects at certain distances.
• Various environment visuals have been cleaned up and improved throughout the game.