Fuzz Force: Spook Squad

Fuzz Force: Spook Squad 2.1

Version
2.1
Version Date
Nov. 15, 2021
Links

Patch Notes

v2.1 fixes

Stun Assault removed as it was making the game far too easy
New Module added Stun and a Miss: Stun the enemy if you roll a 0 on your Attack Action Dice

  • Fixed a bug where you would have unlocked an agent's Special Missions even if you hadn't beaten their standard mission
  • Fixed a bug where choosing to Upgrade Start Dice wouldn't update your stats if you went straight into a battle
  • Fixed a bug where choosing a Dice as your starting bonus wouldn't show the HUD after leaving the inventory
  • Fixed a bug where choosing a Module as your starting bonus would show the HUD before drafting dice or a Boonus after leaving the inventory
  • Fixed The Polter Game event still giving you a dice if you fail the event
  • Fixed a bug where your Shield would appear at the start of the next battle
  • Fixed an issue where highlighting your Burn or Static icon would show increased damage if you had Third Degree Burn or Static Conductor Modules equipped
  • Fixed the Battery Saver Module giving you infinite battery
  • Clarified the text on the Weakness Exploit Module
  • Fixed the smoke not appearing on the blacksmith tile during Blindfold missions
  • Fixed Status Immunity from the Bonus Roll being removed when using Lix's Multi Platinum and Cassie's Hellcat
  • Fixed some instances where sound effects weren't affected by the volume slider
  • The battery tokens around the board will update when Peppa's Life Gauntlet uses a potion
  • Hopefully fixed some wacky interactions with Peppa's Life Gauntlet making her current HP and Battery higher than the maximum value