New small patch added:
- New difficulty mode - safe. It functions like normal mode, but without permadeath, which means if atleast one of your characters is alive after winning the mission, they all come back
- Hard weapon requirements for classes are gone, now each class can use every weapon, but preferred classes get +3% accuracy bonus when using their weapons
- Soldier focus restoring nerfed from 25 to 20
- Trade stations placement on the map improved, now they are spread even on the whole map
- Fixed bug with light receiver mod on weapon not removing action points requirements
- fixed other small bugs
What's coming next:
I have huge plans to improve ship systems. Basically you will be able to construct different systems on the fly and improve them, and there will be different ship types that will have different types of ship systems. More cool stuff like modifying your armor, crafting implants or advanced robots coming!
Jois the discord:
https://discord.gg/PmyMqVh