New update was just added to the game:
Injuries:
Now your soldiers might receive an injury in events, that will temporarly lower their stats for a couple of turns
Ships balance:
- Photon cannons and shock cannons energy price reduced
- Energy shield systems is now available for battle ship only
Classes balance:
- Soldier's focus regen reduced from 20 to 15 per turn
- Soldier's grenade price increased from 60 to 75 focus
- Accuracy bonus for preferred class is reduced from 10% to 5%
- Support now restores 5 energy per second
- Support now starts the game with smg and pistol as secondary
- Medkit and defibrilator range increased
- Stun grenade energy requirements lowered to 35 from 50
- Some weapon balance - all rifles fire less bullets, but damage per bullet is increased so result damage is the same
- Shotguns accuracy and damage increased
- Smg damage and accuracy increased
A couple of new events added to the game. Some small bugs fixes