Galaxy Squad

Galaxy Squad 0.63

Version
0.63
Version Date
March 11, 2019
Links

Patch Notes

Update 0.63a

The game was just updated with version 0.63a

  • Two new campaign missions added
  • New mechanic of stun resist added. Now you can't endlessy stun the same unit, after each stun it will have a chance to resist it. Before first stun the chance of resisting is 0%, after every stun chance increases by 25%, so after 5 stuns the target will be completely immune to stun. This works for enemies and for your soldiers.
  • Map generation for battles on spaceships is improved, now the rooms are more straightforward and more wide, with less empty rooms in between enemy packs
  • AI improvements for melee enemies. Now some of the melee enemies won't just mindlessly chase you, but instead will try to use cover and hide if they can't reach you in one turn. This applies for most of the melee enemies, except simpler ones like zombies or dogs

I haven't been able to work much on the project for the past days, due to the personal reasons, but now all this is sorted out and the development back in full force! Stay tuned for updates!