Hello guys! I've been adding small updates and patch fixes all the time after the release, and now I want to list all changes with patch 1.03a and all recent patches before it
- Fixed the bug when you could continue the game after completing or losing a campaign
- Fixed the bug when you could have negative fuel and distress beacon was not activating
- Fixed the bug when the camera rotated after some of the campaign missions
- Campaign boss "Crian in power armor" now has increased armor and health but his rockets how have decreased radius of explosions
- Campaign mission "an unexpected attack" now has 12 zombies instead of 16
- fixed the bug when the enemy would freeze the game after dying from neutral mine
- When using free camera, camera now centers on the ship after battles and at the start of the game
- Engineer now can assign only 2 drones on each target
- defensive ship system now makes the ship jump without a fuel with 25% chance, when you have fuel. When you have 0 fuel you can jump with 100% chance
- small interface bugs and changes