Gallipoli

Gallipoli 1.1.0

Version
1.1.0
Version Date
Sept. 8, 2026
Links

Patch Notes

Gallipoli - Update 1.1.0

[p]Update 1.1.0 is now available for Gallipoli on PC and Consoles, bringing along fixes to common issues, performance improvements, balance changes, bot improvements, and more![/p][p][/p][p]Known Issue[/p][p]Status[/p][p]Error: Disconnected (CGK) while using the 'Play Now' button to join a match.[/p][p]Looking into improvements, but should resolve itself over time. The error essentially just means the server you're trying to join is full.[/p][p]If you get this error, try manually joining a match from the list with at least 2-5 open player slots.[/p][p][/p]

Highlights

  • [p]Added Room Codes on the Server Browser, Friends list and In-game - this should enable finding your friends much more easily.[/p]
  • [p]Players on Console can now create and join Private matches.[/p]
  • [p]Increased attacker starting tickets on all maps.[/p]
  • [p]Ottoman classes now receive bayonetted Martini rifles where their British counterparts have them.[/p]
  • [p]Downed players now appear on the minimap.[/p]
  • [p]Improved reliability when connecting to online services.[/p]
  • [p]Improved culling of visual effects for improved performance.[/p]
  • [p]Fixed a number of crashes related to audio.[/p]
  • [p]Various other stability improvements.[/p]
[p][/p]

Full changelog

[p][/p]
General
  • [p]Increased attacker starting tickets on all maps.[/p]
  • [p]Melee weapons are now lethal on upper limb hits as well as body hits.[/p]
  • [p]Downed players now appear on the minimap.[/p]
  • [p]Periscopes now have a shorter cooldown than other static weapons.[/p]
  • [p]Added a cooldown to resupplying from stretcher and ammo bearer backpacks.[/p]
  • [p]Ottoman classes now receive bayonetted Martini rifles where their British counterparts have them.[/p]
  • [p]The Bull achievement can now be earned with any weapon, as long as you are charging.[/p]
  • [p]Improved spawning in situations where there are not many safe points available.[/p]
  • [p]V-Beach - players can no longer spawn underneath the sector 1 fort.[/p]
  • [p]Spotter flare is now yellow.[/p]
  • [p]Improved climbing and stance changing collision - preventing players ending up in bad positions.[/p]
  • [p]Improved collision and physics on gore.[/p]
  • [p]Exclusive full screen mode is available again.[/p]
[p][/p]
Fixes
  • [p]Fixed officer call-ins not always triggering.[/p]
  • [p]Fixed auto-balancer not always correctly adjusting players.[/p]
  • [p]Fixed various score calculation and sync issues.[/p]
  • [p]Fixed getting XP for the wrong weapon when you down a player and someone else kills them.[/p]
  • [p]Fixed the Engineer and Spotter locating perks not being visible by other players.[/p]
  • [p]Fixed player getting stuck holding wire cutters.[/p]
  • [p]Fixed a soft lock that could cause players to be unable to aim down sights.[/p]
  • [p]Fixed getting killed by artillery or static weapons not showing in the personal kill feed.[/p]
  • [p]Fixed the overview map not being viewable while downed.[/p]
  • [p]Fixed a player count miscalculation that could create extra squads.[/p]
  • [p]Fixed a static weapon being usable by another player while already occupied.[/p]
  • [p]Fixed the “Press \[] to use” message sometimes getting stuck on screen.[/p]
  • [p]Fixed players maintaining their previous stance when entering a boat.[/p]
  • [p]Fixed rowboat building highlights not always being visible.[/p]
  • [p]Medal progress on the profile page no longer includes special medals by default.[/p]
  • [p]Improved the prestige panel on the class and weapon progression screens.[/p]
  • [p]PS5 Pro - fixed the spawn view avatar rendering incorrectly.[/p]
[p][/p]
Bots
  • [p]Bots are now more likely to resupply nearby players.[/p]
  • [p]Bots now resupply you sooner.[/p]
  • [p]Bots are now more likely to revive you if they are close by.[/p]
[p][/p]
Platform and Options
  • [p]Added Room Codes on the Server Browser, Friends list and in-game - this should enable finding your friends much more easily.[/p]
  • [p]Players on Console can now create and join Private matches.[/p]
  • [p]Added an on-screen keyboard for creating a match on Steam outside of Big Picture mode.[/p]
[p][/p]
Audio
  • [p]Added third person bashing audio for the sapper spade.[/p]
  • [p]Adjusted ambience mix for some maps.[/p]
  • [p]Adjusted the grenade throw mix.[/p]
  • [p]Adjusted the artillery mix.[/p]
  • [p]Added score counter audio to the After Action Report.[/p]
  • [p]Adjusted the after action report screen mix.[/p]
[p][/p]
Visuals
  • [p]Recalibrated the lighting across the menu scenes to fix the overly increased brightness on characters.[/p]
  • [p]Improved wind effects.[/p]
  • [p]Improved water effect visuals.[/p]
  • [p]Improved shadow resolution.[/p]
  • [p]Fixed bullet hole decals using the wrong rotation.[/p]
  • [p]Fixed weapon effects not playing for shots fired near player's feet.[/p]
  • [p]Fixed small parts of first person weapons disappearing.[/p]
[p][/p]
Performance & Stability
  • [p]Improved culling of visual effects for improved performance.[/p]
  • [p]Improved reliability when connecting to online services.[/p]
  • [p]Fixed a number of crashes related to audio.[/p]
  • [p]Fixed errors when quitting the game.[/p]
  • [p]Many other stability and error improvements.[/p]
  • [p]Players on hardware without compute shader support now receive a clear error on startup.[/p]
[p][/p]
Miscellaneous
  • [p]Updated localization.[/p]
  • [p]Corrected and added missing names in the credits.[/p]