Regular maintenance update:
- Added framerate chart with cumulative statistics to facilitate benchmark runs (more detailed metrics for developers will likely be added later).
- Modified window processing to improve reliability when Windows is slow handling notifications.
- Fixed possible state inconsistency when expanding/collapsing some UI sections.
- Improved blending in specific cases of linear-color swap-chains (used by some games/apps).
- Minor miscellaneous tweaks.
- Modified initialization to avoid false positives warnings of some AV products that use common heuristics to artificially boost "detection" ratings.
- Added internal UI scaling features in preparation for larger upcoming update (e.g. improve visibility/customization with high resolutions, like ultra-HD).