Hello! This small update adjusts several things related to employee raises, the occurance rate of the MMO database corruption event, and fixes a few issues.
- when denying a raise, the chance that an employee will consider leaving the studio is now 25% (was 100%), and will increase by 20% for every following raise that was denied
- greatly increased the time an employee spends considering leaving the studio after denying a raise
- employees will now take more time before they ask for a raise after you deny them one (minimum of 5 months, maximum of 8, and then some depending on how quickly they progress through their skills)
- fixed incorrect game name display in an MMO corruption event popup
- decreased the chance of MMO database corruption event occurance to 1.5% (was 2%)
- increased the rate drop at which every consequent MMO database corruption event occurs to x4 (was x2)
- procedurally-generated rival studios will no longer cost $0 to buyout if they have no employees
- added "Very easy" difficulty - 35% faster development, 30% lower employee salaries, 30% more game sales; the game will default to this difficulty setting until the Tutorial is finished at least once
If you encounter any bugs or crashes, please
report them here.Please allow up to an hour for the game to update, alternatively you can restart Steam to instantly queue up an update for Game Dev Studio.