Game Dev Studio

Game Dev Studio Update #22

Version
Update #22
Version Date
Sept. 21, 2018
Links

Patch Notes

Update #22

Hello! This update adds and changes a couple of things suggested by the community, and fixes a couple of issues.

- added the ability to control the timescale in the new game menu, as well as the "General" tab of options menu while in-game
- added the ability to assign an employee to research tech via employee context menu
- added the ability to close menus by pressing the same key they're opened with
- added an option to raise request dialogues to approve & enable auto-approval of raise requests
- added an option to the vacation request popup to approve & enable auto-approval of vacation requests
- added a new office preference - refuse all contract work offers
- activities rebalanced:
* amount of gained Drive from any activity increased 4 times (ie. enjoyment rating of 80 used to give 8 Drive points, now it gives 32 drive points)
* activities now increase the time until an employee has to go on vacation
* to counter this huge buff, activities will now be on a global cooldown that lasts 2 months regardless of how much enjoyment was had, in addition to being on a per-activity cooldown. Going on another activity shortly after one was had will yield very low enjoyment gain.
* activity result & confirmation UI has been improved

- vacation requests will now display the role and employee's main skill level (or, in the case of a Jack of All Trades, the highest skill level in general)
- the amount of platform users available at the beginning of a playthrough now depends on the starting year of the campaign (every year past 1988 adds extra platform users)
- fixed wall grass decals being drawn under the southern walls
- fixed a crash that occured when zooming in/out during the rain under the right circumstances
- german translation fixes
- minor UI tweaks

Thanks for reading!