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Are you ready to customize posters even further? [/p][p]More creative freedom has been added with custom background images for your posters! Simply import your own images during your playsession, even while playing! You can find your images within the new 'custom poster' panel, ready to be used for your next project. Don't like the color of your text? Custom text color has been added as well for further creativity. [/p][p][/p][p][/p][p][/p][p]
Full changelog v0.39:[/p][p]o Added: ‘edit project name’ button inside the publishing menu. This will allow players to edit their project names just before release to allow for working titles during game development and pre-publish changes.[/p][p]o Added: multiple tooltips inside the publishing options menu.[/p][p]o Added: poster text color customization. You can now set a custom color to further customize game posters. This function works using the color picker pipeline for game themes. [/p][p]o Added more pre-made posters in different categories.[/p][p]o Added new feature: custom posters that players can fill themselves. Simply put the wanted images in this folder path: Documents/GameOn!/Custom Posters. You can even do this at runtime! Simply refresh your folder with the refresh button and voila your custom image resources are updated! Your created custom posters will also work with the custom frame to create your very unique wall of fame!
Please make sure your custom images are within these conditions in order for them to work:[/p]
- [p]Images must be portrait mode, landscape mode is not allowed.[/p]
- [p]Accepted image extensions / formats are .png, .jpg and .jpeg. [/p]
- [p]Target (ideal) resolution is 1080x1920. [/p]
- [p]Min accepted resolution is: 540x960. [/p]
- [p]Max accepted resolution is: 2160x3840 (4K)[/p]
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Changes[/p][p]o Changed: canceling deleting a project from the publishing option menu will now open the publishing option menu again instead of closing all menu’s.[/p][p]o Changed: updated the tutorial – history panel with adjusted text and image.[/p][p]o Changed: Reworked the ‘new project’ tutorial. Added new updated images and rewrote the tutorial.[/p][p][/p][p]
Bug fixes[/p][p]o Fixed: made adjustments in the navigation logic for improved, more accurate and reliable NPC and character handling of movement. This fixes an issue where set actions by players could be overwritten by default NPC Idling behavior.[/p][p]o Fixed: the printer tooltip is now displaying the correct information when hovering with cursor or when looking at it in first person mode.[/p][p]o Fixed: an issue where the music wouldn't play on the main title menu.[/p]