Update 1.5 is out now!
[p]๐ป Update 1.5 brings new options and a bunch of quality of life improvements to further improve the gameplay experience of
GameOn!.[/p][p][/p][p]๐ข
New scenery[/p][p]A part of the main map has been redesigned as a farm section. To add more life to the main map, a total of
15 npc's have been added, including farmers, children and dancers. [/p][p][/p][p][/p][p]๐จ
UI improvements [/p][p]UI of contracts has been improved, now showing the portrait of the npc performing contracts. When performing multiple contracts the screen will no longer clutter. Contracts will be automatically collected inside a scrollview panel for a more organized layout. [/p][p][/p][p]Released projects now also display their poster on screen during active sales for better visual feedback. [/p][p]The management menu has received an overhaul as well, now including icons and a different layout. [/p][p][/p][p]๐๏ธ
New default art has been added [/p]
- [p]New company logo's: [/p]
- [p]30 brand new company logo's [/p]
- [p]New posters:[/p]
- [p]4x RPG genre[/p]
- [p]1x Adventure genre[/p]
- [p]2x Strategy genre[/p]
[p] [/p][p]๐
New options 'under the hood'[/p][p]A couple of new game options have been added for more control over some settings. [/p]
- [p]Players are now able to view and limit / set a target FPS. [/p]
- [p]Players with multi-monitor setup are now able to better control what happens when multitasking or streaming while gaming with a new 'focus' option. [/p]
- [p]Players are also able to better select their prefered window setup. Next to the existing fullscreen option, 2 new options have been included, borderless and windowed.[/p]
[p][/p][p]๐
New difficulty profile[/p][p]A new difficulty profile has been added 'very easy'. This will provide for a relaxed gameplay experience where players are able to focus on creative tasks or exploring the different game mechanics.[/p][p][/p][p]๐ป
Full changelog v1.5:[/p][p]
New features[/p]
- [p]Added: published games now display their poster during the active sales period for better visual feedback.[/p]
- [p]Added: 30 new default company logoโs.[/p]
- [p]Added: UI icons inside the management menu for better visual communication.[/p]
- [p]Added: a new option to control if the game pauses or not when losing on screen focus, e.g. multitasking with multi-monitor setups or when ALT-TAB out of window.[/p]
- [p]Added: an FPS limiter inside the main menu options to support more system diversity and FPS control.[/p]
- [p]Added: an FPS displayer inside the main menu options menu to be able to monitor the current FPS.[/p]
- [p]Added: substituted the toggle / checkbox for fullscreen with a more enhanced version that allows for these modes:[/p]
- [p]Fullscreen[/p]
- [p]Borderless[/p]
- [p]Windowed[/p]
- [p]Added: a new difficulty profile: โvery easyโ intended for a very relaxed gameplay experience focusing on creativity and exploration of all game mechanics.[/p]
- [p]Added new game posters for these genres:[/p]
- [p]4x RPG[/p]
- [p]1x Adventure[/p]
- [p]2x Strategy[/p]
- [p]Added: UI contracts are now displayed in a scrollview panel when 5 or more contracts are simultaneously active to reduce screen clutter and improve HUD layout. [/p]
- [p]Added: contracts on screen panels and inside the contract menu now display a character portrait to visually indicate which npc is performing the contract.[/p]
- [p]Added: new scenery on the map:[/p]
- [p]Farm scenery[/p]
- [p]Added: 15 city npcโs for added immersion.[/p]
- [p]3 NPC farmers[/p]
- [p]5 NPC children[/p]
- [p]3 NPC dancers[/p]
- [p]1 NPC hobo[/p]
- [p]1 NPC jogger[/p]
- [p]1 NPC waiting for bus[/p]
- [p]1 NPC construction worker[/p]
- [p]Added: Main Logo on main menu.[/p]
[p][/p][p]๐
Changes[/p]
- [p]Changed: improved the contract status of staff members to be more accurate when staff is assigned to a contract, but still enroute towards the contract location.[/p]
- [p]Changed: fullscreen option toggle / checkbox has been removed.[/p]
- [p]Changed: made some minor changes to the main menu options UI layout.[/p]
- [p]Changed: the UI layout of the management menu.[/p]
[p][/p][p]๐ ๏ธ
Bug Fixes[/p]
- [p]Fixed: updated the navmesh for npcโs after update 1.4.[/p]
- [p]Fixed: added missing sfx for contract dropdown UI interfaces.[/p]
- [p]Fixed: a missing reference to updating engineer contracts when unlocking contracts of any size.[/p]
- [p]Fixed: Loading a saved file will restore ongoing contracts better than before. In some edge cases this can still cause incorrect UI to display on screen. Starting or finishing a contract will reset all values involved inside the contract system to their correct values. [/p]