A quick hotfix to address some major bugfixes. We solved a major issue with max level in endgame forcing some players to go bankrupt. This has been fixed! Additionally, improvements were made to overall progression balance.
- Tweaked organization popularity level bonus values
- Tweaked maximum target audience values in endgame
- Tweaked experience gain for organization
- Tweaked fans gained from promotion in gaming rooms
- Tweaked merchandise sales based on popularity level
- Tweaked popularity bonus values for teams in gaming rooms
- Tweaked popularity channel hype values for stream channel
- Tweaked promotion effects for stream channel
- Tweaked maximum storage capacity for organization
- Tweaked charisma bonus effects
- Solved various powerleveling exploits in endgame
- Fixed several issues with sound effects
- Fixed issues with trigger for endgame cinematic
- Fixed issues with economy overview not working
- Fixed several issues with crashing in loading screen
- Updated several tooltips
- Numerous minor bug/grammar/graphics fixes
- Savefiles from previous version are compatible