Gamer Sensei's Range Royale

Gamer Sensei's Range Royale This Week's Releases (8/24/2018)

Version
This Week's Releases (8/24/2018)
Version Date
Aug. 24, 2018
Links

Patch Notes

This Week's Releases (8/24/2018)

It's been a busy week as we continue to add features and squash bugs! As always, notes for the most recent patch will also be available in-game.

Latest Build (08232018)
  • Fixed bug with sniper mode not tracking hits and misses properly
  • Added new sniper badges and definitions
  • Added the ability to skip the round start screens
  • Updated layout of the ammo modes in the settings menu
  • Adjusted (increased) bullet drop for the M416 and SKS
  • Fixed bug with the first shot of weapons not always being accurate to firing model
  • Added animation dampening for non ADS weapon modes
  • Fixed bug where firing animations weren't being fully dampened for their entire duration
  • Fixed bug with weapon LODs changing too early under some circumstances
  • Set Zoomed-in FOV of the M9 to 90 (no zoom on default settings)
  • Added hold breath mechanic and HUD icon to improve sniper accuracy
  • Added option to scale the size of the tracer effect
  • Fixed weapon kick animation of the M9 being too strong
  • Added the ability for enemy AI to also travel from right to left in sniper training
  • Fixed multiple bugs with the sniper mode tracking chart
  • Removed the ability to get negative scores under some circumstances
Latest Build (08212018)
  • Added improved tracer effects.
  • Added option to toggle new tracers on or off.
  • Added per scope sensitivity settings.
  • Added iron sight sensitivity and scope settings toggle.
  • Updated recoil animations for the M9 and changed the screen effects.
  • Added missing Sniper Mode stats to Steam and the in-game systems.
  • Fixed bug with the speed shooter targets using the wrong texture.
  • Additional backend technical and quality of life fixes.