Gamer Sensei's Range Royale
Gamer Sensei's Range Royale This Week's Releases (8/24/2018)
Version
This Week's Releases (8/24/2018)
Version Date
Aug. 24, 2018
Patch Notes
This Week's Releases (8/24/2018)
It's been a busy week as we continue to add features and squash bugs! As always, notes for the most recent patch will also be available in-game.
Latest Build (08232018)
- Fixed bug with sniper mode not tracking hits and misses properly
- Added new sniper badges and definitions
- Added the ability to skip the round start screens
- Updated layout of the ammo modes in the settings menu
- Adjusted (increased) bullet drop for the M416 and SKS
- Fixed bug with the first shot of weapons not always being accurate to firing model
- Added animation dampening for non ADS weapon modes
- Fixed bug where firing animations weren't being fully dampened for their entire duration
- Fixed bug with weapon LODs changing too early under some circumstances
- Set Zoomed-in FOV of the M9 to 90 (no zoom on default settings)
- Added hold breath mechanic and HUD icon to improve sniper accuracy
- Added option to scale the size of the tracer effect
- Fixed weapon kick animation of the M9 being too strong
- Added the ability for enemy AI to also travel from right to left in sniper training
- Fixed multiple bugs with the sniper mode tracking chart
- Removed the ability to get negative scores under some circumstances
Latest Build (08212018)
- Added improved tracer effects.
- Added option to toggle new tracers on or off.
- Added per scope sensitivity settings.
- Added iron sight sensitivity and scope settings toggle.
- Updated recoil animations for the M9 and changed the screen effects.
- Added missing Sniper Mode stats to Steam and the in-game systems.
- Fixed bug with the speed shooter targets using the wrong texture.
- Additional backend technical and quality of life fixes.