Gamma Burst

Gamma Burst 0.5.6

Version
0.5.6
Version Date
Jan. 3, 2026
Links

Patch Notes

Update v0.5.6 balance changes and difficulty changes

[p]-Changed difficulty descriptions since the multiplier didn't faithfully portray the challenge each difficulty provides, and wrongly suggested that the player was having much difficulty at a level that was supposed to be easy. [/p][p]For example I, who is the developer of the game with hundreds of hours of gameplay get a challenging experience on Nightmare difficulty which had a x1.0 modifier, which suggested it was akin to normal difficulty which is false. [/p][p]Now, if you hover over a difficulty, it will show a tooltip with all that changes along with how much exp you earn. [/p][p]-Boss Health now scales with the difficulty picked and slightly increases each Stage. [/p][p][/p][p]-Bosses now spawn further away from the Player the faster they are, so that they reach the Player at somewhat imilar timing. [/p][p][/p][p]-Enemies now level up slightly faster [/p][p][/p][p]-Enemies will now start shooting at the Player after they get even closer (x0.8 -> x0.7 of Weapon Range) [/p][p]-Increased enemy code performance [/p][p][/p][p]-improved fighter AI. [/p]