Garden Of Mooj

Garden Of Mooj July Update - Released

Version
July Update - Released
Version Date
July 19, 2019
Links

Patch Notes

July Update - Released

- Time of day is now saved between gardens and through saving and loading. Saving at night and reloading will start you 10 seconds before night time.

Sandbox mode can be enabled before loading a game
- Enemies won't spawn at night
- Day count won't go up at the dawn of a new day
- Everything else is the same, you'll still be able to forage for food, grow crops, etc

- Added in the Mooj Pen. Keeps Mooj in and out. Things can only be moved through the barrier when held by the player. Can be unlocked in the Cavern garden
- Pause menu can no longer be opened in the main menu
- Shrank the size of messages
- Number of enemy spawns now scale with days passed in the particular garden
- Stronger enemy variants will now spawn at later days
- Mooj will sometimes do neat tricks like backflips and spins
- Mooj will no longer eat forage spawned food before it's been picked up. They'll still eat food spawned by enemies
- Mooj stats fit the chart better when maxed
- Can now move food and seed items between Gardens by holding them while entering
- Seeds will now be saved and loaded
- Mooj will always load in with black outlines
- Daytime now lasts 5 minutes from 4.
- Fixed an issue where items in the shop would not save properly
- Certain buildings should no longer spawn slightly above ground

Creepy Caverns

- Mooj are now brighter/easier to see in Creepy Caverns
- Added more vegetation and detail
- There’s now a sacrificial altar on top of the hill in Creepy Caverns. You can sacrifice any unwanted Mooj for a couple gold coins.
- Added new foods to Cavern (Crabs, lemons)
- Added two new music tracks
- Some foods the used to spawn in the Meadow now spawn in the Cavern instead (Oyster, red pepper)
- Treants are slower but now have an armor stat that flatly reduces damage taken. Green Treants have 5 armor, other variants have more. This makes it so Mooj that have high agility but low strength won’t be as strong in the Caverns.
- Updated Pumpkin sprite
- Unlocking Creepy Caverns now requires a level 2 Mooj, and unlocking the cannon requires a level 3

Let me know what you guys think of the update. I'll probably do a few rounds of fixes/polish before starting next months update.