Hello everyone!
There has been few bugs and gameplay issues that required fixing, before new content additions. I will be working on those and more before the end of the year.
Abilities changes:
- Shadow wave skill now has 30 sec. cooldown and doesn't require mana. Area of effect is increased
- Skeletons health and damage rebalanced, now they are weaker at the start, but they receive more health and dmage bonus from dark magic attribute.
- Ice skeletons now have better mass aggro
- You can now place only 3 traps at the time, and they can't be too close with each other
- Dodge roll range and speed increased
- You can now do power jump while running
- Arrows can now deal critical damage
- Werewolf basic health regeneration decreased
- New abilities for werewolf, now he can stack "werewolf rage", and after certain amount can ravage enemies and restore health
- While sprinting, werewolf secondary becomes powerful charge attack
- Charge knocks enemies down more effectively
Enemies changes:
- Autododge by chance is removed from the game, only dodge roll is left for enemies
- Increased rate of attack for enemies
- Charged abilities like charge, earth slam or explosive projectile now correctly stop when enemy is stunned, knocked or dead
- Exp rewards from petrified souls at the starting area nerfed
- Health of the frogs from the starting are decreased
- New loot for enemies in the starting area, new chests in bandit camps
- Giant wasp stats rebalanced
- Monastery at the starting location now sell loot starting from friendly reputation
- Removed few hills near black goat world boss
Interface changes:
- Bigger indicatior of unspent skill points
- You can now categorize active and completed quests in journal
- All available quests now shown on the map even if you didn't explore the zones
- You can now toggle roof showing in building mode
- Changes to joining faction interface
- Added quest map indicators for starting faction quests
- You can now resize your UI in options
- minimap scale is correctly saved
Also fixed bugs with falling under the ground sometimes while entering dungeons, and other small bugs and issues