Hello everyone! The game was updated with version 1.50а
Survival mode
Survival mode is another way to play Gedonia with another angle, different from the main game. You can access it from Main menu –> Bonus. This time the main mechanics of the game are mixed up with survival mechanics like hunger/thirst sliders and base defense. You will need to defend your base from attackers, build defenses etc.
You will be able to explore quite a huge map in this mode. This is the first map for the game that wasnt made by me. I've found young and promising level designer, who managed to build quite a huge map with mountains, castles, caves, canyons etc over several months.
This mode doesnt have strict end goal, but it could be fun to level up a character or two to see how many waves you can get through.
Other fixes:
- Fixed a bug which didnt allowed to save house in dungeons mode.
- Fixed an old bug that incorrectly calculated the duration of buffs with long ticks on a character. Because of this, buffs such as the element of light ticked for a couple of minutes instead of the half hour they should have. They should work fine now..
Thank you very much for your support, as you know, my team and I are working hard on the development of the sequel. We recently announced the early access date, the game will be released in early access on March 27, 2025:
https://store.steampowered.com/app/2566340/Gedonia_2/Check out my youtube channel (I am posting Gedonia 2 devlogs there!):
https://www.youtube.com/channel/UCMfMlahJzjpMeLrrfRvL05ACheck out our social media links: