Genex Love

Genex Love 2.1.0

Version
2.1.0
Links

Patch Notes

2.1.0

EVENTS
Introduction 1 (Picking choices for new players/players not porting the game - Both having heavy choices to set their "past" - done
Introduction 2 (Previusly about story) - done
Introduction 3 (Story continue) - done
Kate's surprise - done
Kate sleep - done
Aurora Yoga - done
Aurora Laundry - done
Introduction 4 (Back to school) - Done
GAMEPLAY
-Around 2hs.
PRISON
Seems to be working as expected.
BUGS FIXED
Fixed Melith's Genex not giving anything but her Fire.
Some combat balance and unseen errors/bugs.
QoL
Added a slider to customize the dialogue box opacity.
Added a warning light when menace is over 80%.
Added day of the week to the map display.
Made Navigation a bit faster.
A way to avoid gaming over due to menace level.
MISC
A new female joining the group, and her arrival is likely highly anticipated. (done)
"Fear Branch" is now "Power Branch" (done)
Some not so well hidden Easters to fool around.
CODING
More than 1600 variables ported and some cleanup. (done)
Code re-coded (around 80%) (in a more clean way, at least for my coding skills) (done) (Fights still missing a good re-coding)
More code for the map, dialogue, prison and so... (done)
RANDOM
Card cleanup (done)
Cards revamp (done). (I liked the word revamp, wasn't an actual revamp).
Music Library re-organized. (done)
Damn this took a lot to code, and there's still some code to be code.