Welcome to the Couch Co-Op Fest!
To mark the occasion, we’re revealing some new content and updating our demo - try it out over the next few weeks and tell us what you think!
New Character Sprites - Meet the Gentlemen!
New Core Feature - Hat Stealing!
Whenever a player is pushed (or dies), their hat will pop right off and become interactable. Walking over a hat will automatically stack it on top of any other hats you already have and, of course, give bonus points if you manage to carry it over the finish line!
New Game Mode - King of the Hat!
In this mode, all players will begin hat-less and have to fight over a single hat in the middle of trap-filled arenas!
New Equalization Mechanics
On a different note - a core design goal we have with “Manners Be Damned!” is making the game engaging for groups of players with different skill levels. To that end, we have a number of systems that subtly aid players with less points, but we’re always thinking of what else we could do. With this update, we’ve added more of these “equalizers”:
[*]Trap durability - all metal-themed traps (axes, sawblades, etc.) now break after a certain number of kills, making those areas easier to pass over time.
[*]Revenge ghosts - in the King of the Hat game mode, players that perish spawn ghosts that chase down the current “Hat-Holder”, creating more catch-up opportunities for everyone.
Other Changes and Improvements
Enabled jumping on heads!
Added new music tracks by our good friend,
Mint Out.
Updated a number of old art assets (level entrances, backgrounds, torches, etc.).
Added new VFX (level finish, player respawn, hat respawn, etc.).
Added scene transitions.
Iterated on all level designs.
Improved platforming feel.
Fixed a number of old and new bugs.
We hope you enjoy the fest and we can't wait to hear what you think of the update!
- The Cheeky Stork Team