[p]This update focuses on
gameplay balance,
ghost behavior adjustments,
visual improvements, and a series of important
bug fixes to improve overall stability and player experience.[/p]
⚠️ Gameplay & Balance
- [p]Added a yellow upward bar icon on the screen when the player is protected by light.[/p]
- [p]“The Tall Guy” can no longer spawn on Easy difficulty.[/p]
- [p]Adjusted ghost spawn chances across all maps for better balance.[/p]
- [p]Ghosts now despawn after touching a player who has the Life Insurance perk active.[/p]
- [p]Reduced animation transition speed for “The Nun” to improve visual flow.[/p]
🛠️ Bug Fixes
- [p]Fixed an issue where players could die after leaving to lobby.[/p]
- [p]Fixed a bug where players could die while standing under light.[/p]
- [p]Fixed stair colliders in City Lights Villa.[/p]
- [p]Fixed light not flickering when “Karl” touched it.[/p]
- [p]Fixed multiple light collider issues across all maps.[/p]
- [p]Fixed an issue where the player character was visible when returning to the lobby.[/p]
- [p]Fixed a bug where the generator loading cursor could remain stuck on screen.[/p]
⚙️ UI & Options
- [p]Added informational text to the V-Sync option in the Options menu.[/p]
🎨 Visual Improvements
- [p]Updated color saturation.[/p]
- [p]Improved lens distortion effects for a more immersive atmosphere.[/p]