Ghost of a Tale

Ghost of a Tale 2.6

Version
2.6
Version Date
Dec. 21, 2016
Links

Patch Notes

Quick patch release (v2.6)

This is a quick patch release to fix the more significant bugs from 2.55. We’ll release another patch in the coming days to take care of the remaining bugs.

Thanks to all of you who prepared detailed bug reports. Your help is very much appreciated!

Stay tuned! :)


Fixed:

  • Some florins in containers show a placeholder icon.
  • Some items stolen from guards do not reappear after reloading a save.
  • Guards stay knocked out even after reloading a save where they shouldn’t be.
  • Rare bug where some doors could appear open after a reload where they should be closed.
  • Some floating meshes.
  • Ceiling in flooded cell is not visible.
  • Water particles are not visible in Tilo’s wake.
  • Banner disappearing instead of getting burned.
  • Missing footnote description for “Ringtail” in Silas’ dialog.
  • Table drawer in room above courtyard wall can’t be looted.
  • Skybox is visible when getting to the tunnel shortcut between holding cells and jail.
  • Inside of main tower can appear empty when standing at a certain spot on the ramparts.
  • Camera freaks out when trying to open the locked door in the barrel room.

Changed:

  • Made sure the new areas are sealed off for now (apologies to all of you pioneers out there!).

Added:

  • Added a light source in the shortcut from the jailer’s office to the drawbridge.