Ghost of a Tale

Ghost of a Tale 2.81

Version
2.81
Version Date
Jan. 11, 2017
Links

Patch Notes

Fresh new build (2.81)!

Hello, here’s a new build for you guys. It includes bug fixes ranging from mouse/keyboard usage to UI, including various improvements!

Please don’t hesitate to post your bug reports on the Bugs & Issues discussion or on the official site: www.ghostofatale.com/forum/.

Enjoy!


Fixed:

  • Knocked-out stars on Tilo remain after a reload.
  • When Fatale sleeps after a conversation and Tilo goes to sleep for 24h and then goes back to see her she is still sleeping (although it’s not the same night).
  • Rare cases where the time of day is not properly reset after reloading a save.
  • Rats can sometimes remain unresponsive after reloading a save.
  • Costume change sometimes fails to be noticed by NPCs.
  • Color mismatch on the candle hat icon (wax should be red).
  • Sometimes Tilo’s climbing ladder animation plays too slowly.
  • AI can detect Tilo when he’s in the spiral staircase between the courtyards.
  • Message “You need the !” appearing when no door key name is defined.
  • Mouse cursor doesn’t appear at the end of the game (can’t click on buttons).
  • Some guards don’t go back to their patrol points when reloading a save.
  • Scrollbar appears in dialog choices when it’s not necessary.
  • Some set elements are missing their colliders.
  • Inspect costume UI doesn’t show the proper costume stats info.
  • The courtyard map doesn’t reflect the new courtyard layout.
  • Tilo can climb through some low ceilings.
  • Tilo can push around a sleeping rat when wearing the armor after reloading a save.
  • Landscape mesh sometime shows up within the jail.
  • G&F’ cell can sometimes fail to load properly.
  • Rats sometimes do not fall flat on their back.
  • Skybox is visible through the windows of the gallery (landscape is missing).

Changed:

  • The mouse-wheel can now be used to scroll through dialog options.
  • Added colliders to scaffolding posts in courtyard.
  • Item description UI now makes the inventory underneath inactive (when hovering with the mouse).
  • Wooden plank in jail tower cannot be jumped upon from lower level anymore.
  • When inspecting a costume item the stats of the costume are visually aligned with the current inventory stats to make comparing the two easier.
  • Room at bottom of stairs in main tower has been removed in preparation for future layout updates.
  • Improved fire effect when burning banners.
  • Torch lighting has been improved.

Added:

  • Added new UI element for when Tilo is wearing a complete costume.
  • Now internally tracking how many in-game days have gone by.