Ghost of a Tale

Ghost of a Tale 4.86

Version
4.86
Version Date
Aug. 12, 2017
Links

Patch Notes

Patch release v4.86

As usual here's a patch release (4.86) which addresses most of the bugs that you guys reported since yesterday (and the big release)!

Thank you as always for your help! :)


Fixed:

  • If Tilo dies while opening a container the container UI remains on screen after reloading
  • Lighting up the correct obelisk’s candle with the firesteel (instead of the candlestick) doesn’t register properly for the “Heroes All” quest
  • The lighting pops up bright/dark when the brightness slider is not at the default value
  • In the footnotes UI some words might be slightly cut off to the right
  • Missing geometry to doorway arch to the actual armory room at the bottom of the spiral staircase
  • The sun light is visible in the shortcut to the armory when entering the garden
  • The main tower disappears while it should remain visible when entering the shortcut from the garden to the armory
  • The guard patrolling the armory stairwell does not react to Tilo’s presence
  • Tilo partially clips through the cliffs near the last obelisk overlooking the lake in the northern slopes
  • When interacting with the basket elevator counterweight in the garden and the basket starts to come down and Tilo runs into the armory shortcut before the basket reaches the bottom and then comes back, the basket is not interactable anymore (say that sentence in one breath)
  • Some HUD elements appear very aliased when running at a lower resolution than 1080p
  • The path at the bottom of the northern slopes is open (stairs leading to void)
  • The brisance warning in the armory is clipping through the column and is not readable
  • Bear traps can’t be triggered by throwing a stick at them