Here's patch 6.60, which fixes a couple of remaining bugs. Most of them are quite specific, which is a very good thing indeed… :)
Fixed:
- UI: Black screen remains after the end credits are finished rolling (when using gamepad).
- Misc: Possible framerate drop when entering the catacombs for the first time.
- Misc: The faraway surface of the lake can sometimes disappear when Tilo's in a precise location near the far tower.
- Misc: The sequence of knocking down a key to the floor + saving + dying + reloading can lead to said key not being pickable anymore.
- Misc: Specific exploit allowing Tilo to sprint and sneak while wearing the armor (sorry speedrunners!).
Changed:
- Memory requirement for the game has been lowered by almost 600Mb.