Ghost of a Tale

Ghost of a Tale 8.10

Version
8.10
Version Date
Feb. 2, 2019
Links

Patch Notes

Hotfix Patch 8.10 (-> 8.11)

Update:
Just uploaded patch 8.11 which fixes the issue with the Steam controller's triggers.
Hello all, here's a quick patch release (v8.10) to address some bugs that were reported to us this week. It also contains a thorough optimization pass on all of the game's particle systems, which should bring along a nice little performance boost for all the configurations.

Enjoy! :)

Fixed:

  • Silas speaks English in the German version (how rude).
  • The progress bar when launching the game is invisible.
  • The text of the footnotes sometimes appears under the footnote’s scrollbar.
  • The footnotes’ scrollbar sometimes appears scrolled all the way down when it shouldn’t.
  • Rare case of guards not being able to cross the jail’s drawbridge.
  • Bugs when restarting a new game from an ongoing session (including armor’s pauldrons issue).
  • Pine Cone tutorial UI issue.
  • Tilo can get stuck in a specific spot near the Far Tower.
  • Some light-leaking at the Far Tower location.
  • Rampart guard can sometimes leave his post and disappear (he was tersely reprimanded).
  • The brightness slider does not have an immediately visible effect when manipulated.
  • Section visibility issue when loading a save from scratch where Tilo's hiding in the basin of the courtyard's entrance.
  • The Steam controller's triggers are non-responsive.

Changed:

  • NPCs’ speech bubble icons now appear fainter when they're behind a wall.
  • Performance optimization pass on the game’s particles.