GhostCatcher
GhostCatcher 0.1.0
Version Date
Jan. 19, 2025
Patch Notes
V0.1.0.1 Patch Notes
1. Fixed the issue where key binding images in the settings did not correctly display the player's current custom hotkeys after restarting the game (the actual hotkeys were correctly loaded from the player's saved settings in previous versions).
2. Added options to invert the X and Y axes of character perspective in settings.
3. Fixed the issue with achievements popping up at the wrong time.
4. Optimized the timing of restart prompts when changing language in settings (now it will only prompt when saving or exiting after changes, not every time the language is switched).
5. Fixed the issue where multiple players picking up the same item at the same time could cause item ownership errors, resulting in player control being stuck.
6. Fixed the issue with abnormal camera rotation when interacting with the crusher.
7. Fixed the issue with character level display errors when entering or exiting multiplayer sessions.
8. Fixed the issue with incorrect experience calculation on the mission completion screen.
9. Fixed the issue where breathing sounds would still play after the character dies due to exhaustion.
10. Fixed the issue where the map did not correctly refresh to the map selected in the previous game when returning to the lobby after a mission.
11. Fixed the issue where the automatic dropping of items from the character after death might fail.
12. Fixed the issue where all rooms in the session list displayed the lock icon (private session) incorrectly.
13. Fixed the visual error where certain ghost interaction items displayed ghost markings incorrectly.
14. Fixed the issue where physical materials in certain scenes were not playing the correct footstep sounds.
15. Fixed the issue with incorrect experience bar growth display on the mission completion screen.
16. Fixed the issue where screen display mode and resolution settings in the options did not take effect.
17. We have temporarily removed most of the interactive camera animations, which may be reintroduced after future fixes.