Lowered physical attack and magic attack stats of monsters in Casali Castle
Random encounter monsters in Casali Castle should no longer cast Death Proof
Lowered evasion and magic evasion of monsters in Casali Castle
Added some physical and elemental resistances to Tier 3+ body armor (only applies to newly found or purchased armor). Previously the Casali Castle could only be done with crafted White/Gold armor (which had high resistances; Casali Castle should still be a challenge with Tier 4 or 5 gear but should be doable now.
Raised the stats of the Epic weapons crafted by Singh.
Removed monster scaling with character level (previously as the player's character level increased so did the stats of the monsters, making it very hard to out-level content if the player wanted to go that route.)