[p]WIPE update 0.13.0 has now been deployed, please consider restarting your Quest or Pico headset after patch is applied. On Steam and Meta Link, restart the application if you donât see the update. On PlayStation VR 2, restart the PS5 if you donât see the update.
[/p]
â¨Key featuresâ¨
- [p]Added 2 new guns[/p]
- [p]Added 4 new grips[/p]
- [p]Added 2 new cosmetic head gear + 1 protection mask[/p]
- [p]Several quality of life fixes, balancing and improvements![/p]
[p][/p]
âNew featuresâ
- [p]Added new Info system[/p]
- [p]Added new gun : Galil Ace Gen 2[/p]
- [p]Added new gun : PPK 20 SMG[/p]
- [p]Added new grip : Tigerclaw[/p]
- [p]Added new grip : Romanian DL[/p]
- [p]Added new grip : DD Vertical[/p]
- [p]Added new grip : A3 AFG[/p]
- [p]Added new magazine : VSS drum mag[/p]
- [p]Added Ruger 22 drum mag[/p]
- [p]Added balaclava[/p]
- [p]Added ski masks[/p]
- [p]Added ballistic mask[/p]
- [p]Added a loading message when switching game mode[/p]
- [p]Added a screen to the planters (instead of floating bar)[/p]
- [p]Removed time of day selection for Mall (now only 1 selection so more players get together)
[/p]
đBug fixes & improvementsđ
- [p]Adjusted Matka Miest kill volumes[/p]
- [p]Adjusted EULA UI[/p]
- [p]Adjusted Labs collisions[/p]
- [p]Adjusted Matka Miest collisions[/p]
- [p]Fixed an exploit with storage cabinet[/p]
- [p]Fixed old Island showing for squad mates[/p]
- [p]Fixed missing difficulty not preselected on PvE[/p]
- [p]Fixed PvE/PvP terminal text not defaulting to current mode[/p]
- [p]Fixed PvE/PvP selector not initializing correctly[/p]
- [p]Fixed bHaptics not working[/p]
- [p]Fixed belt-fed LMG ammo belt remaining visible and cannot be removed when empty[/p]
- [p]Fixed R61 chest rig stretching when equipped[/p]
- [p]Fixed magnifying scopes creating gun sway[/p]
- [p]Fixed Karambit knife not doing damage[/p]
- [p]Fixed weight not working after reconnecting[/p]
- [p]Fixed an exploit with destructible boxes[/p]
- [p]Fixed the incorrect SFX playing at elevator on Mall[/p]
- [p]Fixed Z-fighting near graveyard entrance[/p]
- [p]Fixed water bottle losing water after level travel[/p]
- [p]Fixed the trash can delete items if the players walk too close to it[/p]
- [p]Fixed the Blicky having an extra set of iron sights[/p]
- [p]Fixed an armor/backpack storage exploit[/p]
- [p]Fixed the Atlyn face shield remaining after removal when using fourth echelon NVGs[/p]
- [p]Improved the map preview image for squad panel[/p]
- [p]Improved tasks missions clarity with the addition of vendor icons[/p]
- [p]Improved shaders for performance across all maps (no visual changes)[/p]
- [p]Improved ration system (several additions)[/p]
- [p]Increased mag purchase limit[/p]
- [p]Rebalanced Foxtrotâs armor[/p]
- [p]Rebalanced market pricing[/p]
- [p]Removed dead vendors from the mission tab
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