Ghosts of Tabor

Ghosts of Tabor 11.2

Version
11.2
Version Date
Oct. 15, 2025
Links

Patch Notes

Update 11.2 (Time of day & weather)

[p][/p][p]Patch 0.11.2 has now been deployed, please consider restarting Steam if you don’t see the update.[/p]

✨Key features✨

  • [p]Added Time of the day and Weather update on IoT, Matka and Mall[/p]
  • [p]Added a Terminator DLC[/p]
  • [p]Added new gun grips and junk loot[/p]
  • [p]Fixed a lot of visual issues, bugs and exploits[/p]
[p][/p]

➕New features➕

  • [p]Added a time of the day system on IoT, Matka and Mall (you will now be able to select one of two options that are 12h apart from each other. The time of the day will dynamically change as you play)[/p]
  • [p]Added a weather system on IoT, Matka and Mall (there will be various type of skies with more or less clouds and a chance to light/heavy rain during raid)[/p]
  • [p]Added a Terminator DLC (Rev 9 head, hands, gloves, sunglasses, leather jacket and Origin 12 shotgun with drum mag
  • Added a T-Pain statue to IoT along with a timed event with our partner at One-Shot[/p]
  • [p]Added the ability to change gloves/hands model in character customization[/p]
  • [p]Added new grips[/p]
  • [p]Added new streamer items (cycled some out based on our current Creator Program members)[/p]
  • [p]Added new junk items[/p]
  • [p]Added new loading screens to all maps[/p]
  • [p]Added our custom matchmaker ( https://stats.mm.ghostsoftabor.com/ )[/p]


🐛Bug fixes & improvements🐛

  • [p]Fixed Steam VR getting into raid faster than other platforms[/p]
  • [p]Fixed MP5 & MP5k needing to be re-racked after level traveling[/p]
  • [p]Fixed weapon grips forcing players in ADS (aiming down sight) walking speed sometimes[/p]
  • [p]Fixed the bolt lock release not working after loading in raid with the weapon[/p]
  • [p]Fixed the Samurai helmet and Santa hat rolling infinitely when dropped[/p]
  • [p]Fixed floating helmet and armors after spamming grip[/p]
  • [p]Fixed an exploit to cancel recoil[/p]
  • [p]Fixed Mamba’s hood showing in streamer cam[/p]
  • [p]Improved grips balance[/p]
  • [p]Improved audio when opening/closing backpacks while using Ear pro (reduced the sound)
  • [/p]

🛠️Maps fixes🛠️

Island of Tabor
  • [p]Fixed items falling into the floor in one of the watch towers[/p]
  • [p]Fixed a floating tree near power station[/p]
  • [p]Fixed collisions on some tent windows[/p]
  • [p]Fixed z-fighting documents in security room in labs[/p]
  • [p]Fixed lighthouse collision preventing access to a crate[/p]
Mall
  • [p]Fixed z-fighting at the playground[/p]
Matka Miest
  • [p]Fixed a gap in graveyard[/p]
  • [p]Fixed z-fighting on walls in the graveyard[/p]
  • [p]Fixed a slab that was out of place in the graveyard[/p]
  • [p]Fixed floating streetlamps[/p]
  • [p]Fixed footsteps sounding like metal on the bridge[/p]
  • [p]Fixed z-fighting near Cathedral tent[/p]
  • [p]Fixed z-fighting at museum extract[/p]
  • [p]Fixed several exploits with collision[/p]
  • [p]Fixed floating sandbags[/p]
  • [p]Fixed z-fighting in Museum entrance[/p]
  • [p]Fixed wrong footstep sounds at Museum entrance[/p]
  • [p]Fixed z-fighting near the bridge tower[/p]
Silo
  • [p]Fixed a hole in the floor[/p]
  • [p]Fixed z-fighting on the bedding area[/p]
  • [p]Fixed z-fighting in the elevator shaft[/p]
Underground
  • [p]Fixed metal footsteps in sewers where it shouldn’t be[/p]
  • [p]Fixed bunker missing footstep audio[/p]
  • [p]Fixed floating lights in the bunker[/p]
  • [p]Fixed an exploit with a collision
  • [/p]
[p]What is Z-fighting?[/p][p]z-fighting is when two textures are fighting to be seen. It creates an uncomfortable illusion of two textures partially blending[/p][p]
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