We all took a step back in 2020. In 2021, we move forward with hope and enthusiasm and our first update of 2021 for Ghostship Chronicles.
Patch Notes V1.0.3
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Tutorial
The tutorial has been worked on and expanded upon. The tutorial is now much easier and more fun to play. The game now requires you to have completed the tutorial which now emphasizes the main aspects of some crucial gameplay elements much better.
New additional content
There is an all-new and much more relevant single player onslaught map - Yellani station! Battle a new enemy with lots more fun in a more practical and relevant scenario for an onslaught mode map. There is also a host of new infected which was tried and tested during beta testing which is now in story mode and onslaught maps.
Gameplay Quality
As an indie game with a lot of unique features and a shoestring budget. This game will receive regular patches and updates over the coming months. In this latest update, the balance and quality of the game have had some major improvements over the last few updates in 2020. We have a fun and extensive game that works great with single-player and over the coming updates we will be extending and fixing up the current multiplayer build. As an honest developer, don`t get this game at this time for multiplayer. In the months ahead, we will be moving forward and get enough testers to release some cool new multiplayer-focused content.
Performance Optimisations
We have made many optimizations in the game in general and everyone will get much better FPS rates. For ATI based players, there are common Unreal engine Game problems with spikes and irregular gameplay drops. This is something we will always do what we can, but for this release, ATI users should get much better performance than before as well as fewer or no crashes. Feedback from the ATI community is vital to work on this more in the coming updates.
Improved lighting
The start of the story mode is very dark, some maps are also very dark. With improved scopes (Aiming) there is now much better visibility and some sights see through fog such as the SMG Image Intensification sight. While others such as the battle rifle have a thermal scope with a friend or foe tagging system. The standard assault rifle now has a new sight that eliminates dark areas and highlights pickups and items of interest. Aside from the weapon lighting improvements the flares are now working great and give off much more light. Some decks now have emergency lighting which will help light the area around you while keeping the atmosphere of the game.
AI Improved
Improved teammate AI and also reduced damage from enemy attacks. They should now help much more and help players got to further chapters with a surviving teammate.
Enemy AI is now much better, with bug fixes, and more varied and new enemies which really help the look and feel of the game as well as huge gameplay and experience for new and current players of the game.
Improved multiplayer
We have made some major improvements for multi-player such as removing the aliens, improving the weapons and sights, and making the 4 available team death match maps more fun. As not many people have the game it is best to arrange to play with a friend or group of others who have the game. Coming updates will see much more added to multiplayer including co-op survival mode.
Story Mode Random elements and Balancing
Story mode has now been much better balanced and easier progression curve as you get through the chapters. With the new extra additional chapters, the player needs to survive with at least 1 teammate. This should now be much easier and will make you work more as you get through the story. Each new game will seem that little different with new additional random elements for encounters and flow of the game. This will be expanded on much more in our next update.
Bug Fixes and Improvements
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In our new update, many issues, bugs and some weird things happening for some of you in single-player have been fixed up. Multiplayer is still being worked up for coming updates.
- Fixes some muzzle flash effects on laser rifle mk5 and the Advanced assault rifle.
- Fixed a bug where Friend or for tracker would keep some zombies and other enemies highlighted after death.
- Improved all AI smoothness for animation.
- Fixed multiple bugs for most enemy AI which animation for hit and attack did not activate.
- Fixed a rare bug where some gas-masked zombies would spawn blood in the air with collision - which in turn affected player movement.
- Zombie navigation improvements.
- Zombie animation and bone improvements for better close up effects.
- New enemies added ( A new and official enemy update guide will be released for the community on the 18th of January 2021.
- Fixed up issues with the player collision in stasis on story mode.
- Added more items in story mode.
- Teammate AI damage reduced, collision improved, and additional teammate inclusion in the tutorial.
- Improved the flow and balancing of story mode to make the progression curve much better.
- Icharids now jump as well as some other enemies.
- More voice acting added.
- UI improvements and main menu enhancements for Onslaught mode.
- Performance optimizations for AI and in-game effects.
- Lots of misc. bug fixes, this is a major update.
- Multiplayer fixes and improvements
Additional Notes and Tips :
ATI users are best using Vulkan! Our game supports it and will really help with fps and other issues.
There is a setup launch option that gives everyone the ability to customize all the controls such as movement and on different keyboard types. Be sure to check out the config utility which is a launch option on steam before starting the game. Thanks go out to our Number 1 and everyone in the world who is keeping you safe so you can play our awesome 1st update of 2021. As we move forward, let us know how things are improving or not.
MAG Studios Team
All the best for 2021 and we look forward to seeing videos of how the game plays out for you.