[p]2.0 version adds
Endless Mode to combat gameplay, unlocks the
third planet for the Homestead system, and introduces new
Dream Reset and
Dream Tech features. Details are as follows:[/p]
I. Core New Content
[*][p]
Added Dream Tech[/p][p]Unlocked after completing Abyss Planet – Torment difficulty. The entry is located in the Dream tab of the Research interface.[/p][p]Using
Dream Reset will reset Homestead building levels, unlocked mechas, and resource progress. Based on your Main Planet and Tech Building levels, you will obtain a rare resource:
Dream Dust.[/p][p]Dream Dust can be consumed to unlock various Dream Techs. It also
globally boosts the production efficiency of all Homestead resources (max bonus at 500 Dream Dust; view real-time details via the resource panel tooltip).[/p]
[*][p]
Homestead unlocks the third planet[/p][p]The corresponding tech tree and content for the third planet are now available.[/p]
[*][p]
Added Endless Mode[/p][p]Unlocked after completing Abyss Planet – Torment difficulty, accessible via a dedicated entrance.[/p][p]Floor 0 of Endless Mode is equivalent to Abyss Planet – Torment difficulty. Enemy HP and damage increase with every subsequent floor.[/p]
- [p]Killing 600 enemies on a floor summons the Boss early.[/p]
- [p]Clearing the current floor within a short time triggers floor-skipping, allowing you to advance further (crystal core drops and EXP rewards are increased accordingly).[/p][p]After unlocking the corresponding Dream Tech, you can select Endless Affix Skills at the start of Endless Mode (raises early difficulty but greatly strengthens late-game power).[/p][p]New exclusive achievements for Endless Mode have been added, including new chest skills and rewards.[/p]
[*][p]
Added Secondary Mutation Skills for all weapons[/p][p]Unlocked by completing the achievement for reaching Level 15 with the base weapon.[/p][p]After choosing Mutation Evolution for a base weapon, each level-up has a small chance to grant a
Secondary Mutation Skill.[/p]
II. General Changes
[*][p]Added a
Skip button to the 3-choice reward interface.[/p]
[*][p]Adjusted overall game balance and values.[/p]
[*][p]Optimized various performance and lag issues.[/p]
[*][p]Fixed other known bugs.[/p]
[p]Since the game’s launch, due to the small size of our development team and insufficient early testing, many experience issues and bugs appeared at the beginning, which led to poor reviews. We sincerely apologize for this.[/p][p]We appreciate the patience and feedback from every player, and we have optimized and fixed all issues one by one. Now the 2.0 version is officially released, hoping to bring you a brand-new gaming experience.[/p][p]We sincerely thank all players who have stayed with us and supported us.[/p]