Girl Frame
Girl Frame Game Update on January 14th
Version
Game Update on January 14th
Version Date
Jan. 14, 2026
Patch Notes
Game Update on January 14th
[p][/p][p]This update fixes multiple known issues and optimizes certain gameplay experiences.[/p][*][p]When all four of your weapon slots are filled, the system will automatically check your owned weapons upon reaching a level where a new weapon can be claimed as a reward. The upgrade reward will be replaced with the high-tier evolved weapon corresponding to a base weapon that meets all three of the following conditions:[/p][p]Condition 1: The weapon is a base weapon.[/p][p]Condition 2: The weapon has a selected synthesis and evolution path.[/p][p]Condition 3: The weapon cannot be synthesized with the other three weapons.[/p][p]A maximum of 3 high-tier evolved weapons will be offered; if there are more than 3 available evolution paths, 3 will be randomly selected. The reward will reset to the regular base weapon upgrade reward after being claimed (to avoid hindering players who prefer to use base weapons).[/p]
[*][p]After a character reaches Level 80, if all of your weapons have been evolved into high-tier or variant weapons, subsequent level-up rewards that would grant a new weapon will be directly upgraded to high-tier passive skills obtained from treasure chests.[/p]
[*][p]Adjusted the mechanics and effects of Lightning-type skills to prevent lag.[/p]
[*][p]Tuned some variant weapon branches.[/p]
[*][p]Added a reload speed attribute to universal passive rewards.[/p]
[p]Thank you for all players’ support and feedback. Enjoy your game![/p]