Fixed an issue where magic cards could not be selected.
Fixed an issue where the magic attribute for the Decotine's Magic Class was incorrect.
Character Adjustments
Soul of the North Adjustments
Passive skill now triggers after only 4 normal attacks at all star levels.
Attack speed increases by 1% for each unit that dies.
Bhuj Adjustments
Passive skill damage doubles after using the active skill (scaling as 2-4-8-16, etc.).
Guardian Archangel Adjustments
Passive skill no longer converts attack power and skill strength. Instead, when the Guardian Archangel is on the field, all allies receive damage reduction.
Using the active skill enables the next skill to deal additional damage. This effect can stack.
Light Elf Adjustments
Each Light Elf will increase the maximum health of all characters. Multiple Light Elves will have cumulative effects.
Nekomata Adjustments
Passive skill applies a “Sinister Mark” to the target. The number of targets scales with star level (4/6/8).
Active skill damage increases based on the number of Sinister Marks on the targets.
Takemikazuchi Adjustments
Soul Bond bonus is set to 1 at all star levels. The Thunder Arrow now fires an additional shot for every 20 Soul Bond layers.
Bond Adjustments
Holy Prayer Adjustments
After a follower dies, instead of gaining an invincibility effect, they now receive overall damage reduction.