Putting the finishing touches to the "Community Update"…
This first update includes quite a bunch of new features, improvements and fixes requested by the community since the early access started (see the list below).
It will roll out to the public
today at 7pm CEST / 10am PDT.
I'll cover it with a Steam broadcast at the same time.
So don't miss it if you have questions! 😉
Epic changelog:
New features:- Campaign: 60 new missions!
- Campaign: result reports for future leaderboard (https://stats.gladiabots.com/?display=CampaignLeaderboard)
- Combat: new rewind buttons (1/10/30s)
- AI editor: Add AND/OR switch on filter categories
- AI editor: import your AIs from a multiplayer match
- AI editor: comments in AIs
- AI editor: AI folders
- AI editor: new empty/full health/shield filters
- Stats: multiplayer ghosts history
Improvements:- Steam: player account linked to steam account
- Multiplayer: better matchmaking (matches you against opponents with closer scores)
- Multiplayer: remove "NEW" tag on already viewed tournaments
- Campaign: highlight last played chapter
- Training: highlight last played chapter
- Training: show "Add AI" button during "Teamwork" mission
- AI editor: improved "duplicate with links" feature behavior
- AI editor/debugger: middle click shortcut = "fit AI to screen"
- UI: increased drag threshold (avoids miss-clicks)
- UI: auto-focus on text fields
Fixes:- Combat: fixed AI tick durations
- Combat: black screen when using left + right click while dragging the arena
- Combat: "teleporting resource" visual bug when watching a replay in fast-forward
- Combat: fixed playback buttons disabled after a time over
- Multiplayer: nodes wrongly converted when used in multiplayer matches
- Multiplayer: draw matches displayed as defeats (red instead of grey)
- Sandbox: fixed bots initial positions
- Training: fixed "Team Composition" mission not saving AI modifications
- AI editor: selected AI not updated when navigating through sub-AIs
- AI editor: sub-AI navigation enabled when AI list is displayed
- AI editor: node selection mode enabled when AI list is displayed
- AI editor: selection bug when releasing Ctrl key before left click
- UI: shortcuts active behind panels
- Data sync: fixed empty match lists after resolving data sync conflict
- Fixed unlock points calculation