Fantastic bugs and where to find them is today's theme.
I'm glad we're down to minimal / no common bugs no but a couple came up today in rare and weird circumstances that I hope most people won't have managed to contrive. Luckily they're fixed now! Thanks a ton for the reports that have helped get these fixes out there.
UIFont size in tables adjusted throughout to generally increase it for easier readability.
Bug fixes- Fixed a bug preventing game from autosaving hall of fame stats.
- Fixed a bug that left fighters on 0 weeks contract if you re-hired them after expiry.
- Fixed a bug that triggered on a non-gladiator class fighter trying to use ‘Press’ as an active crossover perk. It resulted in no damage when bypassing armour.
- Fixed a bug that caused mayhem with the battle calculations by putting them in a half-way house between ‘Fixed’ and ‘Dynamic’ when the player had indecisively (fairly enough) toggled between them in the options screen. If anyone has been having slow laborious fights with only 3 damage done then this is that bug and I’m really sorry. Your databases are set to autofix on loading the game so you should find that this game is now about 1000x more fun! 😊 If this is ringing a bell please quickly quick sim a fight in your save and then save and quit and re-load. This should guarantee that the database fixes itself and then you're good to go!
- Fixed a bug triggering on use of ‘pommel’ in certain rare circumstances
- Fixed an unusual bug on season finish where sometimes a team would fail to get promoted despite winning playoffs, leaving an unbalanced number of teams in the next league and causing a crash in the first 2 weeks of the next season.