Gladiator Manager

Gladiator Manager 1.15

Version
1.15
Version Date
Feb. 16, 2021
Links

Patch Notes

v.1.15 Regular Update

Miscellaneous fixes and the NEW OPTION to hide potentials / work ethic / intelligence - available in-game on the options screen for that extra added difficulty challenge!

Gameplay / Presentation

  • Added an option to hide Potential, Work Ethic and Intelligence either for all fighters or just for scouting purposes if desired.
  • Made positive attributes changes from ‘Anger’ (to bravery and str) show up with a ‘+’ and in green.
  • Prevented fighters from training back up to full potential despite permanent injury effects. Those permanent effects now reduce the maximum attainable level of the attribute as expected.

Fixes

  • Fixed an issue with not being able to sack some heavily injured criminals.
  • Fixed a bug causing AI fighters to lose all speed, stamina and leadership when injured. (Also added an auto-fix that will test your save for this problem and restore the lost s/s/l if necessary).
  • Fixed text disappearing in options screen on certain resolutions.
  • Fixed a bug preventing fighters from recovering from temporary blindness (due to the ‘Sun’ leader perk).
  • Fixed ‘S’ card front displays to show changes to attributes from injuries and status effects more accurately
  • Fixed a bug preventing status effects (dazed, angry etc.) from actually changing attributes on some occasions (the display showed them as changed, but they weren’t).
  • Fixed an issue allowing fighters to gain attributes through combat training in excess of potential when injured during that fight.