Thanks to the community for spotting a few (hopefully) final rare bugs:
- Fixed a rare instance of some short term injuries sometimes 'healing' a fighter in their transition residual phase before disappearing. This only ever lasted one week before being auto-fixed anyway, which is why it has gone unnoticed so long, but hopefully now squashed.
- Fixed an issue with some permanent damage to agility not saving properly between saves.
- Fixed the display of 'expected crowd' in the selection screen to properly show the crowd.