Gladiator School
Gladiator School 1.0
Version Date
Nov. 1, 2017
Patch Notes
UPDATE v1.0 (Build 468) - ONE WEEK LEFT!!
We are just one more week away from Gladiator Schools full launch on November 9th.
Thanks to all your support with testing, we are happy to now push the build with an updated tutorial, improved crowd meter mechanics, tons of new enemys(BIG ENEMYS) for the arena, bugfixes, polishing and lots of memory optimization. Let us know if you have feedback or suggestions.
We have now been working on Gladiator School for over a year and it shaped up to be a game that we are really proud of. Our plan going forward is to keep expanding with more features and content even after the full release. There is huge potential for new unique gameplay that have not been touched yet that we strongly feel will fit the game perfectly.
Help us spread the word!
We are 2 people in our team. Both of us much prefer working on the game to marketing the game. We hope that if we focus on making a great game the game will eventually promote itself and people will find it. But, for something as important as our fullversion Steam release, we think it's worth making some effort to get the word out. Wish us luck! And, if anyone has any ideas for ways to spread the word, we would be happy to hear them in the comments or in the forum!
As always, thank you so much for your support. See you on the 9th!! <3
Cheers!
/Raptor Claw