Glaivestorm
Glaivestorm 0.3.0
Version Date
Oct. 5, 2025
Patch Notes
0.3.0: powerful follower, more skills, effects and gear
[p][/p][p]Added[/p][p]- Passive skill \[Skillful weapon] - your summoned weapon can now copy your learned skills in melee and ranged tree[/p][p]- Active skill \[Healing aura] - activate to heal you and allies nearby over time. Skill added as possible on-hit effect on weapons/shields, elites and bosses can now also spawn with that skill[/p][p]- Passive skill \[Cast barrier] - during spellcasting all incoming physical damage is reduced[/p][carousel][/carousel][p]- Can now see players followers in top right corner and click icon to see their stats[/p][p][/p][p]- On-hit effects are now visible in character stats[/p][p]- New effects for physical/magical damage reduction[/p][p]- New epic set or armor and shield. All pieces of ghost armor have physical damage reduction[/p][p][/p][p]- More skills can now spawn on gear[/p][p]Changed[/p][p]- Lowered minimum required level for most of skill autocast affixes for weapons/shields. Now they can appear as low as item level 10[/p][p]Fixed[/p][p]- Fixed follower weapon health/mana not properly adjusting with level[/p][p]- Fixes in range calculation between targets[/p][p]- Fixed player stats window visibility when other stats are shown on screen[/p][p]- Fixed \[Steel battier] visual lagging behind[/p][p]- Removed lvl 80 boss skill for summoning elites from pool of possible spawning on gear[/p]