Glaivestorm
Glaivestorm 0.5.0
Version Date
Oct. 20, 2025
Patch Notes
0.5.0: Bosses update, new affixes, quality of life
Added
[p]- New high level boss - Nature's Wrath[/p][p][/p][p]- New and dangerous exclusive skills for bosses with visuals for danger zones[/p][p][/p][p]- Progressive stat reset cost. Now it's cheap at low level and grows with you[/p][p]- Added 1 second cooldown for consumables usage. It's one cooldown for all so you're not encouraged to collect 5 different health potion types to drink them at the same time[/p][p]- New skill \[Maim Spike] to help ranged tree keep distance with enemies[/p][p][/p][p]- Loot quality gear affix added for jewelry (can spawn from lvl 10). New lucky hat[/p][p]- Mana steal gear affix added. Can spawn on same item types as life steal (in-hand, gloves, amulets). Can spawn from lvl 30[/p][p]- \[Steel Press] now provides physical damage reduction if used with two shields. \[Steel Press] movement is smoother now[/p][p]- Target dummy was added to safe zone[/p][p][/p][p]- Two new maps[/p][p]- New achievement[/p][p] [/p]Changed
[p]- Buff to \[Rapid Spike] - now it pierces enemies by default[/p][p]- Opening map now pauses game time[/p][p]- Better textures for health/mana balls, main panel. Skill buttons are now semi-transparent when not assigned[/p][p][/p][p]- Loot quality and experience bonuses gained from map completion/disturbance are now visible in additional stats[/p][p]- \[Buzzing Fields] map level was increased to 30[/p][p]- Healing and mana restore now don't show numbers if you're full[/p][p]- Various sprites were added to most of boss arenas[/p][p][/p]Fixed
[p]- Chest duplication glitch[/p][p]- Fixed skill visuals size glitch[/p][p]- Life steal now shows "%" in stats[/p][p]- Passives with changeable duration now show it in tooltip[/p]