Glaivestorm

Glaivestorm 0.6.0

Version
0.6.0
Version Date
Oct. 24, 2025
Links

Patch Notes

0.6.0: Magic system rework, new weapons and skill. Regen buffed

[p]It's been a long time coming - magic system scaling needed a change. It was too much relying on Intellect and gear has almost no impact. Here we have some big changes.[/p]
Added
[p]- Magic system rework:[/p]
  • [p]Magic Multiplier with it's gear effects was changed to Spell Power[/p]
  • [p]Spell Power grows both flat and percent-based from Intellect (similar to damage growth from strength, but faster)[/p]
  • [p]Wands, staffs and some shields now give you Spell Power similar to damage. Those stats improve with gear quality[/p]
  • [p]Damage of spells no longer uses Intellect in calculation, now it uses part or full Spell Power (depending on spell)[/p]
[p]Beware! Monsters also benefit from new system and you can no longer face tank all their spells like it was before[/p][p]- Some love was given to low-level potions. Now in addition to flat restoration they also restore a small percent of health/mana. Also their prices were lowered.[/p][p]- Boost to passive health/mana regen. Now \[Battle Regeneration] and \[Mana Source] are affected by your Vitality and Spell Power[/p][p]- 8 new weapons added[/p][p]- New skill \[Static Electricity] for spellcasters to help deal additional damage[/p][p][/p][p][/p]
Changed
[p]- Fountain in safe zone now heals twice as fast[/p][p]- Changes to characters mass: player is now harder to push away by mobs[/p][p]    As a compensation, bosses and elites are now harder to push with your skills[/p][p]- Some existing weapons/shields now have spell power on them[/p][p]- Much less chance to get low-level gear on high levels. For every 25 levels below monster's level chance to drop will be reduced.[/p][p]    For example, Wooden helm with required level 0 will be 2 times less likely to drop from level 25 monster and 3 times - from 50[/p][p]- You no longer drop all your gold on death. Amount you're saving now depends on your \[Commerce] skill (50% without leveling it)[/p][p]- Starter wands are now cheaper, Adept sells two more staves[/p]
Fixed
[p]- Issue on cooldown not always showing on consumables[/p][p]- Mana % restore depending on health[/p][p]- Issue with stats when recreating shields from model[/p][p]- Followers are not properly unregistered on death[/p][p]- Pressing first skill tried to pick up closest item even on keyboard/mouse[/p][p]- Your skills no longer finish casting after you're dead[/p]