Glaivestorm

Glaivestorm 0.7.0

Version
0.7.0
Version Date
Oct. 30, 2025
Links

Patch Notes

0.7.0: Character customization, new boss and skills

[p]Added[/p][p]- Character customization: you can now choose hair and skin color when creating a character[/p][p][/p][p]- New high level boss - Water Lord. That's 4th of the elemental bosses at level 85, next bosses will be higher level with better gear possibilities[/p][p]- More flexible skeletal system. It can now display skin underneath armor where it's needed (like on some Adept gear pieces).[/p][p]    Some boots were changed to show a bit of skin[/p][p][/p][p]- New passive skill for melee tree - \[Armor Break][/p][p][/p][p]- New active skill for ranged tree - \[Scatter Throw]. Useful to apply multiple dots at the same time[/p][p][/p][p]- Now when your health drops below 80% game starts to lose colors. Can be turned off in settings[/p][p][/p][p]Changed[/p][p]- \[Reach] was buffed to provide 3x range bonus instead of 2x at level 0[/p][p]- \[Spike Rain] was buffed from 30% to 50% damage on each spike[/p][p]- \[Explosion] size was buffed by 60%[/p][p]- Buff to DoTs appearing on weapons/shields to counteract some of bosses Status Resist. From lvl 50 DoT affixes will now be more than 3 seconds (up to 5)[/p][p]- \[Blade Field] damage was nerfed. Now it raises 110-200% instead of 210-300%[/p][p]- Some post-processing was added: a bit more contrast and a little darker game colors[/p][p][/p][p]Fixed[/p][p]- Wasp General animation issue[/p][p]- Fixed controller vibrate option not always updating when changed[/p][p]- Follower weapon can now use your \[MaimSpike][/p]