Glaivestorm
Glaivestorm 0.8.0
Version Date
Nov. 20, 2025
Patch Notes
0.8.0: New zones, boss, skill, achievements, item compendium
Added
[p]- New high level zones, new enemies, new multi-level dungeon. Those zones are pretty dangerous, you better come prepared[/p][p][/p][p]- New level 100 boss - Essence of Chaos.[/p][p] It's tought, it has special skills and couple mechanics you'll have to figure out. Also it's not as easily teleported to as level 85 bosses - you have to get there first.[/p][p][/p][p]- 3 new achievements[/p][p][/p][p]- New passive for physical builds: \[Critical Hit].[/p][p][/p][p] Weapons/shields/amulets can spawn with up to +5 to this skill depending on level[/p][p] Beware: bosses/elites now can spawn with this skill as well[/p][p]- Added item compendium where you can check stats of items you ever picked up[/p][p] Currently having trouble displaying randomized stats (like +5-10 strength or +1 to random skill) - those stats show one random value for now instead of full range[/p]Changed
[p]- Monsters can now cast buffs on themselves (like \[Frenzy]), not just damaging skills[/p][p]- Bosses and some monsters now have an increased change to drop specific gear item depending on monster[/p][p] Those drops count as additional and they don't replace usual random drops[/p][p]- Bosses are more likely to summon help now[/p][p]- Now collecting kill stats for monsters. Used in new achievements and will be utilized more later[/p][p]- Consumables dropped from lvl 85 bosses now require level 80 to use (was 60)[/p]Fixed
[p]- Lava in a bottle not appearing in loot table[/p]