Glider Sim
Glider Sim 2.1.6
Version Date
Dec. 3, 2023
Patch Notes
Update Early Access_2.1.6 - Speed Flying Challenges!
-Introducing Scored Challenges! Each map will have a variety of challenges to play both in single player and multiplayer. After completing a challenge you will receive a score + grade. The grades go from A+ to F (fail). In this update we added a couple speed flying challenges, later down the road we will add Paragliding XC challenges, Paramotor challenges and mini-wing challenges. Online leaderboards will also become available at a later date.
-Add 3 speed flying challenges to Swiss Alps, Add 2 speed flying challenges to Tetons, add 1 Speed flying Challenge to Sun Valley.
-Challenges can be flown in multiplayer but you cannot start one unless the weather is valid, or you are the host.
-Rename old challenges to lessons.
-Update home screen UI to square buttons.
-Fix bug where user could start under the platform while launching glider.
-Freeze the body of the user when launching a glider until the intro cam is done playing, and VR calibration is done, so you don’t start drifting down the hill until you are ready.
-Add windsock to the preflight so you can see wind direction at every launch point.
-Increase speedbar input sensitivity some.
-Reduce Anti-Aliasing from 8x to 4x on high settings while in VR to increase performance.
-Add graphics options, Clouds Cast Shadows. (Note shadows will only cast 800 meters out so you will not see cloud shadows unless you are close to the cloud).
-Add floating pontoon to lake in Tetons map.
-Add to the credits: Environmental Artist: Mike Borger! (big thanks to Mike for taking the effort to help. We may have a new dedicated Environmental Artist which is awesome!)
-Add Mike’s scenery updates to Swiss Alps which includes adding river / dikes, a 3d modeled restaurant, and spruced up terrain around the downtown area.