It has a been a long road, but here comes the final Guildmaster chapter. Thank you all for being with us until the last stitch!
We are now turning our eyes towards the finish line … just wait and see.
CONTENT:- The last mercenary joins the roster on this glorious day, this is of course the Sawbones.
- The Seventh and last chapter of your Guildmaster adventure with 4 new missions and a boss, the Winged Horror!
- To wrap things up properly, the more persistent guildmasters might also uncover a final boss mission and face the Dark Rider.
- New items:
- Power Core
- Horned Helm
- Thief's Hood
- Skullbane Axe
- Minor Cure Potion
UPDATES:Added -
Battle goals are now in the game! They will currently reward XP in Guildmaster, to speed up your progression
Added - The missing "Add Target" perks
Updated - Allied monsters, neutral monsters and boss monsters all have their own decks now. So you can curse enemies without cursing your allies
FIXES:Fixed - Multiplayer issue with undoing Epidemic
Fixed - Issues with Retaliate trying to activate on a dead character
Fixed - Issue when selecting Piercing Bow after Power Ballad
Fixed - Issue with adjusting initiative after selecting two cards for Second Chance ring while already taking an extra action with a Ring of Brutality/Haste
Fixed - Phasing Cloak causing condition abilities such as Curse and Bless to gain extra strength
Fixed - Multiplayer issue Spread the Plague causing a desync
Fixed - Issue with being unable to select targets when using Power Ballad + Power Potion
Fixed - Issue with preventing potions from appearing as job rewards
Fixed - Issue with where non-attack abilities would show a retaliate warning
Fixed - Issue with with Willing Sacrifice Active Ability
Fixed - Issue with when dying from hazardous terrain
Fixed - Issue with when reloading a save with exhausted players
Fixed - Multiplayer desync after abandoning a scenario and returning to the map screen
Fixed - Issue with Expose and the Add Target perk
Fixed - Multiple multiplayer issues and desyncs