Major Changes
- Scenario week display: Scenarios will now display the number of weeks remaining below the date, this should help players track when the scenario is almost finished (along with the right hand side progress bar shown next to the victory conditions)
- Senate actions adjustment: Previously when using the Senate Actions the game would remember the date and not let you interact with them until a month passed. This caused confusion and has been switched to the first of the month. Every first of the month the senate will sit and allow for another set of actions to be triggered.
- Meaningful senate mission failure messages: When failing a senate mission, it would explain the punishment for the failed mission but it explained why. This update I've added to the wording so it outlines exactly why you failed. This could be because you didnt have sufficient resource, currency, population or other reasons, hopefully this is clearer now. Here's an example of how it looks like:
Minor Changes
- Debugging issues causing lost of achievements should be rectified in this release.
- Performance issues when placing several buildings back to back in rapid succession
- Steam stats (which are used to record how many resources have been collected, buildings built) have been corrected. Previously achievements that trigger off stats would not trigger as the value was not saved correctly.
That's it for this release.
Thanks everyone again for the feedback and support.