Gnomes Vs. Fairies: Greckel's Quest
Gnomes Vs. Fairies: Greckel's Quest Many fixes from this week's major update.
Version
Many fixes from this week's major update.
Version Date
Nov. 3, 2016
Patch Notes
Many fixes from this week's major update.
Fixes:
*Water was invisible (interfered with by new VR camera fader)
*Prismatic Cloak (Invisibility power) works again, enemies can't see you when the cloak is engaged!
*Arrow was invisible, fixed!
*Super Boss Golem of "The Void" now attacks you back and has a more boss like behavior. He wasn't responding and you just could kill him!
Changes:
*Shortened the draw distance of the camera for faster performance. I'm going to add a slider for it in the quality settings.
*Reverted to Old Magic Hat. Witch hat design didn't look good.
Added:
*Mouse got Sound Effects, voice, and better animations, and it's own music.
*Mouse got dynamic tail bones, so the tail wiggles and moves like a real mouse (THIS MADE A HUGE DIFFERENCE!)
*Each town center now has a giant Fairy Statue when you capture all the fairies in that world and a giant Gnome statue when you free all the gnomes in that world.
*With fairy wings equipped, you will now do a dive attack if you are moving forward and the stomp attack when you aren't moving, but it only goes down a little while and won't carry you way way down to the ground (so it won't accidentally kill you!)
The game will update on steam within a few hours, if there are any little bugs or things you want me to fix that I didn't mention, let me know! Thanks everyone.
Dano